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Gaming Cultures and Place in Asia-Pacific

Nyiri ed. Vienna : Passagen Verlag. Fujimoto, K. Ito , D.

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Iwabuchi, K. Kinsella, S. Skov and B. Moeran eds Women, Media and Consumption in Japan, pp. Surrey , UK: Curzon Press.

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    The only joy I had after that was watching the rubes who believed him get backstabbed in turn. True, most of the cheaters I ran into either spoke no English or pretended to speak no English. The forum clearly highlights that the gaming community is far from homogeneous, and that the values attached to types of game play are linked to forces of locality. This raises two interrelated issues, firstly, the role of aesthetics associated with particular games and its linkage between cultural identity and types of ethics or lack of ; secondly, that to talk about the tastes and values of games is to enter a world where conflicting notions of cultural capital collide.

    As Pierre Bourdieu noted, cultural capital denotes a type of cultural knowledge In the case of the global gaming industry, there are many forms of cultural capital associated with types of game play that are linked to political, economic, and socio-cultural factors. Thus, it is unsurprising that the real agenda of the discussion is uncovered to expose a fear about the Techno-Oriental imaginary of growing economies such as China and South Korea. The forum discussion continues with:. Show me some pics of this game I wanna see some in game footage see if I like it. Probably not seeing how asian games try the weird cute hello kitty fashion which is creepy by my standard but what the hell, worth a try.

    Maybe its like Mario Kart In a crazy asian hello kitty fashion. Hey I was in your city today.. English speakers are clueless about the international gaming world. Such insecurity is pathetic; no wonder all your outsourceable tech jobs are going to India. Here in the USA you have millions of people playing millions of different games…not just a few select ones.

    What does that mean? However yu choose to turn it into a USA bash-fest in regard to online gamers.